Spawn Entity (Section) — Skript
Addon: Skript · Category: Section
Syntax
(summon|spawn) [:non ticking] [:navigable|:living] %entitytypes% [%directions% %points%] [in [(world|instance)[s]] %instances%] [:sync]Description
Spawns one or more entities at a location. If an entity is non-ticking, some features like gravity may not work even if it's set to true.
Examples
spawn living zombie at player's position:
before spawn:
set name of entity to "Custom Zombie"
after spawn:
broadcast "Zombie spawned!"